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Dnd 5e bonus action cantrips

With all that in mind, I wanted to correct this problem while simultaneously providing some customization based on what Otherworldly Patron you are bound to serve.
Creatures that are immune to this damage are instead restrained and blinded until the end of the warlocks next turn.
The main area for change is the extension of mystic arcanum downwards, and increasing the spell slots very slightly overall.
Pact of the Blade warlocks may sacrifice a mystic arcanum to gain an additional attack with their pact weapons as a bonus action. .
You gain the following benefits.Frostbite Con Save 1d6 60 Cold Dis on next attack.This is a bold design choice, and one I commend, but unfortunately it ends up being cool in theory, and bad in practice.Shield master You use shields not just for protection but also for offense.The damage deals the damage type as selected in Patrons Wrath.This ability may be used a number of times equal to the warlocks charisma bonus per short rest.There are too many ridiculously good options here that require no sacrifice to use.Dual wielder, you master fighting with two weapons, gaining the following benefits: You gain a 1 bonus to AC while you are wielding a separate melee weapon in each hand.Your unarmed strike uses a d4 for damage.These are up all the times, without even the barest of inconveniences that the at-will eldritch invocations provide.Whenever you make an attack roll, an ability check, or a saving throw, you can spend one luck point to roll an additional d20.

I hope you stayed with me this long, and I am interested in thoughts and feedback.
The options here as I see them are either remove the per long rest requirement, or remove the spell slot cost requirement.
Once you cast it, you must finish a long rest before you can cast it again.
Acid and Poison both exist, for some reason, but so many creatures are immune to Poison.In fact, there are three invocations that deal solely with making eldritch blast more awesome.Skilled You gain proficiency in any combination of three skills or tools of your choice.Offensive eldritch invocations are all cast from spell slots, which is a fine in theory, but it doesnt really hold up because the applications of the utility and quality of life eldritch invocations are just so good. .Creatures within 5 feet of you provoke opportunity attacks from you even if they take the Disengage action before leaving your reach.There are so many things immune to charm or frighten, and even another Archfey warlock would be immune to your Patron benefits.Its all well and good to come up with builds that dont require these eldritch invocations, but a warlock who goes Pact of the Tome and wants to be scholarly is going to take.Here we present you with the online and comfortable selection of core feats in D D 5edition.Its the multiple applications of the damage bonus that give it the win here, damage wise, but coupled with passive, unstoppable crowd control, albeit minor crowd control, it starts to really pull away.This damage is subject to immunity and resistance, and this damage may be halved with a successful Will save equal to the warlock spell.You have a 5 bonus to your passive Wisdom (Perception) and passive Intelligence (Investigation) scores.This allows you to inscribe magical loyalty bonus tibia calc rituals, you gain two first-level spells from any class with the ritual tag, and these spells do not count against your known spell total.Offering to the Maste r This eldritch invocation functions differently depending on the pact boon taken.Choose the cantrip from the bard, cleric, druid, sorcerer, warlock, or wizard spell list.Spells you cast ignore resistance to damage o f the chosen type.